News: Myth II Film Decoder
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Posted by alanalan on Monday, October 10 @ 02:45:39 EDT (1066 reads)
Is the Cap lying? Did he really move your unit? Well, now you can be
absolutely sure. Someone suicided in game then left?.. now you have his
userid.
Visit the downloads section to download the film decoder. Visit the
forums if you need help or have suggestions or bugs to report.
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(comments? | Score: 0)
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News: Disable that pesky Windows Key
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Posted by alanalan on Monday, October 10 @ 01:19:13 EDT (1022 reads)
Tired of hitting that damn Windows key when playing your favorite game? Getting booted to desktop, waiting 15 seconds to get back into the game, and of course you're dead when you get back, that just sucks. I wrote this little utility to solve that problem for good.
I call it kbFilter and you'll find it in the downloads section, unders Windows Apps.
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News: Myth Chat
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Posted by alanalan on Saturday, January 10 @ 15:51:13 EST (716 reads)
Yep, I was bored and thought "Hey, wouldn't it be cool to have a Myth chat program that works kinda like AIM, where it would be a small window on my desktop instead of fullscreen?"
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(Read More... | 1063 bytes more | comments? | Score: 5)
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News: Cracking Myth II v1.4.2 (no-cd crack)
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Posted by alanalan on Saturday, August 16 @ 04:47:13 EDT (1378 reads)
I have been continously asked for a CD crack for the newest versions of Myth II. While I won't supply any cracked files, I will supply information for those who want to learn.
In a related article I explained a bit about defeating the simple cd-check in the Myth series of games, here I will explain a step-by-step method of defeating the cd-check in Myth II v1.4.2. I prefer OllyDbg myself, but using the provided offset and assembly instructions, you can accomplish this with most dissassemblers or combination of tools.
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(Read More... | 2260 bytes more | comments? | Score: 4.33)
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News: Launch Date For New Myth 2 Server
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Posted by alanalan on Friday, April 05 @ 09:18:31 EST (699 reads)
April 3, 2002 - 09:56 P.M. - Blades Oliva
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The new Myth 2 server is slated to go online on Thursday, April 25th, 2002 at 5:00pm central standard time. When the server goes online, it will have the following features implemented:
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